//==============================================================================
// Terracotta_anim.txt
//==============================================================================

//==============================================================================
define eyebeem
{
   set hotspot
   {
      version
      {
         Visualparticle Special G Medusa Head Glow
      }
   }
}


//==============================================================================
define relic
{
   set hotspot
   {
      version
      {
         Visual World A Relic Standard
      }
   }
}

//==============================================================================
define spark
{
   set hotspot
   {
      version
      {
         Visualparticle World A Relic Spark
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}


//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}
	
//==============================================================================
define Weapon
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				Visual Attachments C Terracotta Dagger-axe
				replacetexture attachment c halberd head bronze/attachment c halberd head copper
				replacetexture attachments c halberd bronze/attachments c halberd copper
			}
		}
	}
}

//==============================================================================
define greekSword
{
   set hotspot
   {
      version
      {
	Visual Halberd
	ReplaceTexture Attachments A Spear Standard/Halberd
      }
   }
}

//==============================================================================
define birthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX C Myth Unit Birth Effect
      }
   }
}


//==============================================================================
define birthrocks
{
	set hotspot
	{
		version
		{
			Visualparticle Special E MInion Birth Rocks
		}
	}
}

//==============================================================================
define head
{
	set hotspot
	{
		version
		{
			Visual Special C Terracotta Soldier Head Upgrade
		}
	}
}


//==============================================================================
anim Birth
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Special C Terracotta Soldier_idlea
				ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				Connect TopOfHead Head hotspot
				Connect RightHand Weapon hotspot
				connect HOTSPOT birthSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual Special C Terracotta Soldier_idlea
				ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				Connect TopOfHead Head hotspot
				connect RightHand weapon hotspot
				Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Special C Terracotta Soldier_idlea
					ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				Connect TopOfHead Head hotspot
				Connect RightHand Weapon hotspot
				Connect FRONTABDOMEN heroglow hotspot
				connect LEFTHAND relic hotspot
				connect LEFTHAND spark hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Special C Terracotta Soldier_flaila
				ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				Connect TopOfHead Head hotspot
				Connect RightHand Weapon hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}


//==============================================================================
anim FreezeAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special C Terracotta Soldier_attacka
			ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.00 false MedusaAttack checkVisible 
//-- end auto generated section
			Connect FRONTABDOMEN heroglow hotspot
			Connect TopOfHead Head hotspot
			Connect RightHand Weapon hotspot
			connect RightHand eyebeem hotspot
			length 3.0
         }
      }
   }
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual Special C Terracotta Soldier_walka
				ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				Connect TopOfHead Head hotspot
				Connect RightHand Weapon hotspot
				length 0.75
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.30 true	
				tag FootstepRight 0.80 true	
				tag SpecificSoundSet 0.27 false TerracottaFoot1 checkVisible 
				tag SpecificSoundSet 0.77 false TerracottaFoot2 checkVisible 
//-- end auto generated section
                Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Special C Terracotta Soldier_walka
					ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				Connect TopOfHead Head hotspot
				Connect RightHand Weapon hotspot
				length 0.75
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.30 true	
				tag FootstepRight 0.80 true	
				tag SpecificSoundSet 0.27 false TerracottaFoot1 checkVisible 
				tag SpecificSoundSet 0.77 false TerracottaFoot2 checkVisible 
//-- end auto generated section
                Connect FRONTABDOMEN heroglow hotspot
				connect LEFTHAND relic hotspot
				connect LEFTHAND spark hotspot
				}
			}
		}
	}
}

//==============================================================================
/*
anim Bored
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual Special C Terracotta Soldier_idlea
				ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				Connect TopOfHead Head hotspot
				Connect RightHand Weapon hotspot
				Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Special C Terracotta Soldier_idlea
					ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				Connect TopOfHead Head hotspot
				Connect RightHand Weapon hotspot
				length 0.75
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.30 true	
				tag FootstepRight 0.80 true	
				tag SpecificSoundSet 0.27 false TerracottaFoot1 checkVisible 
				tag SpecificSoundSet 0.77 false TerracottaFoot2 checkVisible 
//-- end auto generated section
                Connect FRONTABDOMEN heroglow hotspot
				connect LEFTHAND relic hotspot
				connect LEFTHAND spark hotspot
				}
			}
		}
	}
}
*/

//==============================================================================
anim Death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Special C Terracotta Soldier_deatha
				ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				Connect TopOfHead Head hotspot
				Connect RightHand Weapon hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.33 false HeavyFall checkVisible 
            tag SpecificSoundSet 0.70 false HeavyFall checkVisible 
			tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
//-- end auto generated section
			connect ATTACHPOINT birthrocks hotspot
			connect ATTACHPOINT soul hotspot
			connect ATTACHPOINT soulaurora hotspot
			connect ATTACHPOINT heavenlight hotspot
			connect ATTACHPOINT soulbirth hotspot
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Special C Terracotta Soldier_attacka
				ReplaceTexture Special C Terracotta Soldier/Special C Terracotta Soldier Upgrade
				length 1.5
				Connect TopOfHead Head hotspot
				Connect RightHand Weapon hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.43 true   
					tag GenericSound 0.40 true   
//-- end auto generated section
                Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}
